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The Fantasy Kingdoms of Alamaze Synopsis
#1
Here is a PDF with a paragraph or so on each of the fifteen Fantasy Kingdoms of Alamaze Classic.

What do you think? Would you like to play all of them?


Attached Files
.pdf   Introduction to the Kingdoms of Alamaze.pdf (Size: 1.08 MB / Downloads: 3,281)
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#2
(02-14-2013, 05:15 PM)Ry Vor Wrote: Here is a PDF with a paragraph or so on each of the fifteen Fantasy Kingdoms of Alamaze in the soon to be released Alamaze Classic.

What do you think? Would you like to play all of them?

I was always a fan of the Rangers, the Westmen (I think that was their name) and of course the Barbarian kingdom.
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#3
Wulfgar, those positions were all from the 1st Cycle.
The Rangers make a return though!
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#4
I always wanted to play them all, but since I have already played the Troll, Gnome, Demon Prince and the Warlock in the Second Cycle. I have my eye on The Dragons, Giant, Underworld, Sorcerer, Ancient Ones, and . . . maybe the Deamon Princes or Trolls again they were quite fun. The only ones I'm not really interested in playing are the two elven positions, I am not looking for a balanced kingdom.
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#5
Darkelf is NOT "balanced" IMO. It's extremely tough. Why not play them all thoughSmile I'd play multiple games with each position over time. Game is quite deep.
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#6
I've updated the Introduction to the Kingdoms of Alamaze at the beginning of this thread. What do you think? Can everyone read PDF files?
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#7
WOW!! That's a huge difference. Looks fantastic. Truly.

Looks like you accidentally used the wrong Gnome illustration is allSmile
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#8
(03-10-2013, 09:47 PM)Kalrex Wrote: WOW!! That's a huge difference. Looks fantastic. Truly.

Looks like you accidentally used the wrong Gnome illustration is allSmile

What Kal Rex is smiling about is that I offered a cartoonish Gnome King illustration for whimsical evaluation when the play testers (they are called on to evaluate presentation, art, business issues, as well as bug-hunt!) were asked to comment on the kingdom illustrations, and they all seemed to like the cartoonish gnome. I am willing to consider that kind of thing in a future expansion but want to keep the look consistent for now.
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#9
(03-10-2013, 11:19 PM)Ry Vor Wrote:
(03-10-2013, 09:47 PM)Kalrex Wrote: WOW!! That's a huge difference. Looks fantastic. Truly.

Looks like you accidentally used the wrong Gnome illustration is allSmile

What Kal Rex is smiling about is that I offered a cartoonish Gnome King illustration for whimsical evaluation when the play testers (they are called on to evaluate presentation, art, business issues, as well as bug-hunt!) were asked to comment on the kingdom illustrations, and they all seemed to like the cartoonish gnome. I am willing to consider that kind of thing in a future expansion but want to keep the look consistent for now.

The 'traditional' Gnome King was awesome!
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.





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#10
(03-11-2013, 02:06 AM)Lord Diamond Wrote: The 'traditional' Gnome King was awesome!

With this picture you can see why they only get a bonus for cunning to incite, not on charisma to usurp.
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