11-12-2015, 03:47 AM
This is another tip buried in the 300 thread
PC are random but also have some kind of function to "try" and not place them next to each other. What does this mean? basically it is rare to find two PCs touching each other at cardinal angles.
so this is most important when your searching for PCs on your opening turns especially in diplomacy and warlords/team type games. The average region has 68 squares. most kingdoms start with 2 PCs in there home region and 1 city, this would mean if the PCs do not start on the edge of the region you would effectively have 11 squares already search for PC or 16%. use your groups and scouts/wizards get maybe 21 more many kingdoms even more than this. your upto 32/68 47% or ask someone the location of there PC in your region even if you agree not to take it 5 more squares. it adds up very quickly you are already in a way scouting over 50% of the region even though your not covering all the squares. scout 50%+ good chance you find enough to take the region by turn 3. also because you start with a city, town capital, and village you basically already start knowing 25% of the census.
other things I have noticed but do not have specific math to back it up.
- PCs like to find there way into the nooks. - some regions have these little nooks like the lower mountains of R2, the west side of R6, east side of R8, east side of R4. these are the best areas to send blind emmy moves to on T1
- PCs some times line up in rows two squares apart.
- PCs can be next to cities
PC are random but also have some kind of function to "try" and not place them next to each other. What does this mean? basically it is rare to find two PCs touching each other at cardinal angles.
so this is most important when your searching for PCs on your opening turns especially in diplomacy and warlords/team type games. The average region has 68 squares. most kingdoms start with 2 PCs in there home region and 1 city, this would mean if the PCs do not start on the edge of the region you would effectively have 11 squares already search for PC or 16%. use your groups and scouts/wizards get maybe 21 more many kingdoms even more than this. your upto 32/68 47% or ask someone the location of there PC in your region even if you agree not to take it 5 more squares. it adds up very quickly you are already in a way scouting over 50% of the region even though your not covering all the squares. scout 50%+ good chance you find enough to take the region by turn 3. also because you start with a city, town capital, and village you basically already start knowing 25% of the census.
other things I have noticed but do not have specific math to back it up.
- PCs like to find there way into the nooks. - some regions have these little nooks like the lower mountains of R2, the west side of R6, east side of R8, east side of R4. these are the best areas to send blind emmy moves to on T1
- PCs some times line up in rows two squares apart.
- PCs can be next to cities