03-31-2018, 05:42 PM
Maelstrom's the name. Traits are the game.
Maelstrom has many changes to existing The Choosing traits and introduces about a dozen new ones. See attached document. Most of the new or revised concepts are shown in red. Pretty exciting stuff, IMO.
Customization will be expanded in Maelstrom to let you put your fingerprint on your kingdom like never before. Revisions to point costs for The Choosing options, about double or more the potential customization options in Maelstrom with many new implications. For example you might be able to begin with an important special character like a Hero, Engineer or Sage.
For discussion, assume a kingdom has 7 customization points available. Let's say there are at least two points worth you can't resist aside from Traits. Some traits will be available as customization options, but not all and not to all kingdoms. (Halflings can't be Riders for example.) But if you could add traits at the cost of customization points, how much would you spend - how high would you go - for some that stick out in your mind? Choose from spending from a max of 5 for a trait to a minimum of -2 for negative traits (adding points in that case, so 7 would become 9 available points).
Post thoughts here.
Maelstrom has many changes to existing The Choosing traits and introduces about a dozen new ones. See attached document. Most of the new or revised concepts are shown in red. Pretty exciting stuff, IMO.
Customization will be expanded in Maelstrom to let you put your fingerprint on your kingdom like never before. Revisions to point costs for The Choosing options, about double or more the potential customization options in Maelstrom with many new implications. For example you might be able to begin with an important special character like a Hero, Engineer or Sage.
For discussion, assume a kingdom has 7 customization points available. Let's say there are at least two points worth you can't resist aside from Traits. Some traits will be available as customization options, but not all and not to all kingdoms. (Halflings can't be Riders for example.) But if you could add traits at the cost of customization points, how much would you spend - how high would you go - for some that stick out in your mind? Choose from spending from a max of 5 for a trait to a minimum of -2 for negative traits (adding points in that case, so 7 would become 9 available points).
Post thoughts here.