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04-17-2014, 10:38 PM
(This post was last modified: 04-18-2014, 08:05 PM by Ry Vor.)
Yes, we are not resting on laurels. Here in our 13th month of Resurgence, we are on our 9th format in over 60 games started.
This is Exploratory Primeval with Twists, meaning:
1. Exploratory means no High Priestess begins with any kingdom and none can be hired before Turn 4;
2. Primeval has five kingdoms:
BL - DuPont
DW - Morgan Kane
EL - Yellowbeard
GI - Acerarek
GN - The Deliverer
3. Twists means each kingdom has 5 groups and has available 4 orders over stated influence.
4. Primeval also means no allies can be declared, no trading, no secret victory, and victory is accomplished either by controlling 4 regions, or the status point leader after T24.
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So, are we fighting tooth and nail from the get-go or shall we pursue the civilized option and negotiate about initial areas of expansion?
Morgan Kane...short, dark and bearded
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Just in case anybody doesn't have it handy, reach the BL at greatdarkspot@yahoo.com
Given that it's exploratory, I would think it will be a couple turns before people can get too far into each other's territory.
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DW is wfrankenhoff@msn.com
brianknollenberg@gmail.com
Yes. Full disclosure- Yellowbeard and I are flesh and blood. We won't be conniving or working together in this game.
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I would like to hire one of the brothers to help attack the other. Which of you is more willing/able to help with that?
-The Deliverer
Make me an offer. I'll consider it.
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(BL) So, on turn 3, the BL and the GN both managed to secure their regions. I am finding that the BL can really cover a great deal of ground with 5 groups. I made the decision on turn 1 not to 725 my main groups, instead letting all of them 720. That meant, of course, that I would not be landing on any pop centers to take unless I was extremely lucky (I wasn't) but it would give me more info for the next turn. It paid off as the 1BL and 2BL discovered a lot more than they would have otherwise and enabled me to move into enough pop centers so I was able to claim the region. I was a little surprised that it was the slow-moving GN that also managed to reel in his region - I figured the GI was most likely to as he had two cities to aim for on turn 1. The EL had the disadvantage of dealing with a pesky baron in Lorethane convincing the Humans that they really didn't want pointy-eared rulers.
The HC has been interesting - while nobody bothered to bid on turn 1, the BL was able to pick up the first seat for 6500 and then this turn the DW must have really wanted it as he plunked down 15501.
I do think the BL starts with some advantages. The movement thing is huge in this game. He's got a summer region and the second region he'll go for - almost always 8 or 9 - will also be a summer one. His village in Amberland usually means that he has a shot to spike the EL's wheels in his city while the EL does not have the same capability to return the favor.
Of course, these advantages are only in the early game and make serve to make the BL a target if he's too aggressive. A lead must be build upon, not squandered by overconfidence.
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(GN) Well, I went into this game determined to keep up with DuPont. Knowing that he was going to pick up his region on turn 3 because that's how he rolls, I decided on a less-used tactic of guessing where pop centers might be. Getting lucky, I managed to land a count on what turned out to be the normal Underworld capital, so higher-than-normal census. Nobody contested Cradia, so I was able to pick that up with two emissaries, and a combination of groups wandering about (though slow, covering 5 mountain squares isn't TOO bad) and agents looking for pop centers gave me just enough to grab the region.... though I'm guessing it was by the skin of my teeth.
Similar to DuPont, I did 720s with my groups rather than 725s, as I wanted to cover as much ground as possible. I also made sure to split and get all 5 groups going in my home region, which meant splitting 1GN and 3GN to make two patrols.
The early economic benefits the Gnome normally enjoys will really compound in this game, I think, as the DW are equally slow and will be hit by winter in the near term (and run by Morgan Kane who, let's face it, is no Deliverer). Now it's a matter of leveraging that advantage and making up for the other, less known, Gnomish shortcomings while the other kingdoms move to get their regions. I would expect the Giant to pick up his region this turn and for the Elf and Dwarf to have good chances at theirs (though it sounds like there's a fly in the Lorethane Ointment).
As noted in the other primeval post, I don't see resources being a limiting factor in the long term... and having an early region is a huge benefit that I need to make certain not to squander.
-The Deliverer