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Newbie Questions
Another question

Say my agent can move 10 spaces but the target is 11 away. Will I be able to reach the target, or do they have to be within the 10 space range?

This says must be within 5 areas of the targeted group.

Thanks


#945 ASSASSINATE FOREIGN HERO OR WIZARD -
35
Similar to Order #940, except the target is a group figure, not an emissary. The group must be within the agent's range in
order to have an opportunity of succeeding, but the exact location of the group need not be known (See NOTE below).
The target area (Column “E”) must be within 5 areas of the targeted group. Assassination of group figures is slightly more
difficult than that of emissaries due to the security of a military organization. NOTE: This order will not be allowed on
turn #1 and a kingdom may never attempt an assassination on a member of his group.
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You choose a square to assassinate someone. That someone has to be within 5 squares of where you choose. He ALSO has to be within range of your agent (in this case 10 squares).
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It means your target must be within 10 squares, but in case the target moves before your order occurs, you have the option of placing your order at a square and it will be attempted if your target is within 5 squares radius of that square. It still must not be more than 10 squares from your agents pc.
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Some newbie sea battle questions:


Is there a sea battle calculator?  In the rules, it basically says quality over quantity for sea battles, but somehow 2 "Splendid Triremes" (Fleet 1, level 15) can't destroy a fleet of 3 barges (Fleet 2).  Those were the two worst pirate ships I have ever seen.

Also, after carefully reading the report, there are a lot of odd things.  Fleet 1 ships are once referred to as barges.  Fleet 2 suffered heavy damage, vs Fleet 1's devastating damage, but Fleet 2 withdrew.  While trying to withdraw, Fleet 2 was destroyed... but it wasn't.  The result was Fleet 1 lost both ships.   Fleet 2 lost 1 ship.  

This is not quality over quantity, is there a large random factor?  Or weather?  I noticed battles can occur on calm, windy or choppy seas?

In another battle, 3 level 16 ships broke even with 4 "sleek galleys".  Each fleet lost 2 ships.  Again, if this is quality over quantity the difference between the contributing factors must be very close, because it looks more like quantity over quality.
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You talking about our battle? If so I think that was 3 vs 4 15 vs 13 quality? Yes? Broke even? About right. I have found that the quality is only a little more important than quantity. I have had 4 16’s lose to 8 12’s twice the ships but less quality. I can’t say what the calc is on it though.
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3 strength 16 vs 4 strength 12
I always thought of it as 2x quality + 1x number. Or quality(3#)
So 3 strength 16 fleets would be 6 x 16 + 3 x 16. 144
Vs 4 strength 12 fleets. 8 x 12 + 4 x 12. 144. Even fight. Combat has say +/- 15% so either side could win
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(09-25-2019, 12:54 PM)Draugr Wrote: 3 strength 16 vs 4 strength 12
I always thought of it as 2x quality + 1x number.   Or quality(3#)
So 3 strength 16 fleets would be  6 x 16 + 3 x 16.   144
Vs 4 strength 12 fleets.  8 x 12 + 4 x 12.    144.    Even fight.  Combat has say +/- 15% so either side could win

So quantity is more important cost wise than quality  unless fleet numbers are identical quality only holds a marginal bonus?
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(09-25-2019, 12:45 PM)PTRILEY Wrote: You talking about our battle?   If so I think that was 3 vs 4  15 vs 13 quality? Yes?  Broke even? About right.   I have found that the quality is only a little more important than quantity.  I have had 4 16’s lose to 8 12’s  twice the ships but less quality.  I can’t say what the calc is on it though.

Yes I think so, sorrows, PI vs NE.  My ships were 3 x 16.  But it does look like Draugrs estimate holds true here.  My 9*16=144 to your 12*13=156... giving you the slight edge.

If this is true though, for small number of ships, quantity beats quality hands down.
For your previous experience:
4@16=192
8@12=288

Yeah, you're getting smacked every time.  In fact, I cant actually think of a situation were it would be true that quality is more important
11@16=528
12@15=540

Assuming this calculation is accurate, someone described this situation incorrectly in the rules.
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(09-25-2019, 02:44 PM)Senior Tactician Wrote:
(09-25-2019, 12:45 PM)PTRILEY Wrote: You talking about our battle?   If so I think that was 3 vs 4  15 vs 13 quality? Yes?  Broke even? About right.   I have found that the quality is only a little more important than quantity.  I have had 4 16’s lose to 8 12’s  twice the ships but less quality.  I can’t say what the calc is on it though.

Yes I think so, sorrows, PI vs NE.  My ships were 3 x 16.  But it does look like Draugrs estimate holds true here.  My 9*16=144 to your 12*13=156... giving you the slight edge.

If this is true though, for small number of ships, quantity beats quality hands down.
For your previous experience:
4@16=192
8@12=288

Yeah, you're getting smacked every time.  In fact, I cant actually think of a situation were it would be true that quality is more important
11@16=528
12@15=540

Assuming this calculation is accurate, someone described this situation incorrectly in the rules.

Actually I can think of one situation, its where quality is on the extremely poor side:
11@9=297
12@8=288

In fact, I think I see the rule here....  raise that factor which is numerically lower.  Its almost always going to be quantity and raising a sea power to 16 is not at all cost effective until you already have 12 ships.
Reply

(09-25-2019, 02:55 PM)Senior Tactician Wrote:
(09-25-2019, 02:44 PM)Senior Tactician Wrote:
(09-25-2019, 12:45 PM)PTRILEY Wrote: You talking about our battle?   If so I think that was 3 vs 4  15 vs 13 quality? Yes?  Broke even? About right.   I have found that the quality is only a little more important than quantity.  I have had 4 16’s lose to 8 12’s  twice the ships but less quality.  I can’t say what the calc is on it though.

Yes I think so, sorrows, PI vs NE.  My ships were 3 x 16.  But it does look like Draugrs estimate holds true here.  My 9*16=144 to your 12*13=156... giving you the slight edge.

If this is true though, for small number of ships, quantity beats quality hands down.
For your previous experience:
4@16=192
8@12=288

Yeah, you're getting smacked every time.  In fact, I cant actually think of a situation were it would be true that quality is more important
11@16=528
12@15=540

Assuming this calculation is accurate, someone described this situation incorrectly in the rules.

Actually I can think of one situation, its where quality is on the extremely poor side:
11@9=297
12@8=288

In fact, I think I see the rule here....  raise that factor which is numerically lower.  Its almost always going to be quantity and raising a sea power to 16 is not at all cost effective until you already have 12 ships.


Right, it’s most important when equal numbers or if you have max fleets.  Then quality is most important.
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